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In-Engine Camera Tracking - Run full, pixel-accurate 3D camera solves directly inside Unreal Engine, fully in the background - no manual tracking required.
Automatic Scene Reconstruction -
Genesis rebuilds your environment geometry automatically, from thousands of track points. Get a detailed, textured environment mesh in minutes, plus a dense point cloud for reference & precision.
Lens Distortion Matching - Automatic distortion modeling & compensation for real-world lens characteristics in-engine. This is the difference between solves that stick and solves that slide.
Undistorted Workflow - Already have a distortion workflow? Genesis allows you to ignore distortion during tracking if you've already undistorted your footage.
Easy Scene Setup - Calibrate your scene scale with real measurements & easily align your ground plane for physical accuracy. Genesis's background plate preview options allow you to preview your composite directly in-engine with no manual setup required.
FBX Export Compatibility - Easily move your tracked scene, reconstructed mesh, and asset hierarchy to other 3D DCCs like Blender, Maya, and Houdini.

Inside Genesis, you follow a clear, structured workflow designed to remove guesswork and save hours per shot.
In-Engine Camera Tracking - Run full 3D camera solves directly inside Unreal Engine - no manual tracking required.
Automatic Scene Reconstruction - Rebuild scene geometry without manual setup.
Lens Distortion Matching - Automatic distortion modeling & compensation for real-world lens characteristics.
Ground Plane & Scale Alignmentamet - Lock your scene to world space for accurate placement and compositing with physically accurate scale.
Background Plate Auto-Setup - View your background plate as an in-engine overlay to preview your composite.
Built-In Troubleshooting Tools - Identify and correct common tracking issues quickly.
In-Engine Camera Tracking - Run full, pixel-accurate 3D camera solves directly inside Unreal Engine, fully in the background - no manual tracking required.
Automatic Scene Reconstruction -
Genesis rebuilds your environment geometry automatically, from thousands of track points. Get a detailed, textured environment mesh in minutes, plus a dense point cloud for reference & precision.
Lens Distortion Matching - Automatic distortion modeling & compensation for real-world lens characteristics in-engine. This is the difference between solves that stick and solves that slide.
Undistorted Workflow - Already have a distortion workflow? Genesis allows you to ignore distortion during tracking if you've already undistorted your footage.
Easy Scene Setup - Calibrate your scene scale with real measurements & easily align your ground plane for physical accuracy. Genesis's background plate preview options allow you to preview your composite directly in-engine with no manual setup required.
FBX Export Compatibility - Easily move your tracked scene, reconstructed mesh, and asset hierarchy to other 3D DCCs like Blender, Maya, and Houdini.
Load your footage, run the solve, and get a 3D tracked camera with matching lens distortion applied in-engine, and a detailed, textured, reconstructed environment mesh in minutes.
Easily set up scene scale, and align your ground plane accurately using the built-in scene setup tools.
Automatically load your background plate for in-engine preview and an organized, VFX-ready level instantly.
Total beginners - Never tracked a scene before? No problem. Genesis guides you through the entire process, step by step. No prior experience required, no complicated workflows.
Professionals - Genesis provides everything you need as a VFX artist, and integrates well with any workflow.
Indie Filmmakers - If you're looking to add VFX to your film, camera tracking is the biggest roadblock. Genesis removes that roadblock and gives you the results you need to take your film to the next level.
VFX Artists - Want tracks that stick, and a tool that just works? Then Genesis is for you. Even if you prefer working in another program like Maya, Houdini, or Blender, you can easily export your tracked scene to any 3D DCC.

Copyright 2026 Boundless Entertainment Co. · All Rights Reserved · Privacy · Terms and Conditions
Copyright 2026 Boundless Entertainment Co. · All Rights Reserved · Privacy · Terms and Conditions