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GENESIS

Unreal Engine's First 3D Camera Tracking Plugin

**Genesis is currently only supported on Windows, in Unreal Engine 5.7**

Genesis is a 100% AI-free tool.

Your purchase is protected by our 7-day,

100% Money Back Guarantee

Your purchase is protected by our 7-day,

100% Money Back Guarantee

what You'll Achieve with Genesis

A Faster, More Reliable Camera Tracking Workflow - Fully Inside Unreal Engine. Inside Genesis, you follow a clear, structured path designed to remove guesswork and save hours per shot.

FEATURES

  • In-Engine Camera Tracking - Run full, sub-pixel accurate 3D camera solves directly inside Unreal Engine, fully in the background - no manual tracking required.

  • Automatic Scene Reconstruction -
    Genesis rebuilds your environment geometry automatically, from thousands of track points. Get a detailed, textured environment mesh in minutes, plus a dense point cloud for reference & precision.

  • Lens Distortion Matching - Automatic distortion modeling & compensation for real-world lens characteristics in-engine. This is the difference between solves that stick and solves that slide.

  • Undistorted Workflow - Already have a distortion workflow? Genesis allows you to ignore distortion during tracking if you've already undistorted your footage.

  • Easy Scene Setup - Calibrate your scene scale with real measurements & easily align your ground plane for physical accuracy. Genesis's background plate preview options allow you to preview your composite directly in-engine with no manual setup required.

  • FBX Export Compatibility - Easily move your tracked scene, reconstructed mesh, and asset hierarchy to other 3D DCCs like Blender, Maya, and Houdini.

what You'll Achieve with Genesis

A Faster, More Reliable Camera Tracking Workflow—Fully Inside Unreal Engine

Inside Genesis, you follow a clear, structured workflow designed to remove guesswork and save hours per shot.

  • In-Engine Camera Tracking - Run full 3D camera solves directly inside Unreal Engine - no manual tracking required.

  • Automatic Scene Reconstruction - Rebuild scene geometry without manual setup.

  • Lens Distortion Matching - Automatic distortion modeling & compensation for real-world lens characteristics.

  • Ground Plane & Scale Alignmentamet - Lock your scene to world space for accurate placement and compositing with physically accurate scale.

  • Background Plate Auto-Setup - View your background plate as an in-engine overlay to preview your composite.

  • Built-In Troubleshooting Tools - Identify and correct common tracking issues quickly.

what You'll Achieve with Genesis

A faster, more reliable camera tracking workflow - fully inside Unreal Engine. Inside Genesis, you follow a clear, structured path designed to remove guesswork and save hours per shot.

  • In-Engine Camera Tracking - Run full, sub-pixel accurate 3D camera solves directly inside Unreal Engine, fully in the background - no manual tracking required.

  • Automatic Scene Reconstruction -
    Genesis rebuilds your environment geometry automatically, from thousands of track points. Get a detailed, textured environment mesh in minutes, plus a dense point cloud for reference & precision.

  • Lens Distortion Matching - Automatic distortion modeling & compensation for real-world lens characteristics in-engine. This is the difference between solves that stick and solves that slide.

  • Undistorted Workflow - Already have a distortion workflow? Genesis allows you to ignore distortion during tracking if you've already undistorted your footage.

  • Easy Scene Setup - Calibrate your scene scale with real measurements & easily align your ground plane for physical accuracy. Genesis's background plate preview options allow you to preview your composite directly in-engine with no manual setup required.

  • FBX Export Compatibility - Easily move your tracked scene, reconstructed mesh, and asset hierarchy to other 3D DCCs like Blender, Maya, and Houdini.

THE FIRST. AND THE BEST.

Genesis is the first camera tracking/matchmoving plugin built directly into Unreal Engine. It takes real-world footage and reconstructs your entire scene - from camera motion to environment mesh - allowing you to easily add CGI & VFX to your shots using Unreal.

By centralizing camera solves, lens distortion, scale alignment, and background plates inside Unreal Engine, Genesis removes guesswork, cuts setup time, and delivers consistent results - no manual work required, and no external software.

CHECK OUT WHAT FILMMAKERS ARE SAYING

Straight from Unreal Filmmakers using our products!

WHAT GENESIS LETS YOU DO - END TO END

  • Load your footage, run the solve, and get a 3D tracked camera with matching lens distortion applied in-engine, plus a detailed, textured, reconstructed environment mesh in minutes.

  • Easily set up scene scale & align your ground plane accurately using the built-in scene setup tools.

  • Automatically load your background plate for in-engine preview and an organized, VFX-ready level instantly.

I'm Sam.

I'm a filmmaker, Unreal Engine instructor, and I build tools that help Indie Filmmakers create better films in Unreal Engine.

I decided to create Genesis after hearing the same problem again and again:

Camera Tracking workflows are slow, fragmented, and come with a steep learning curve.

Filmmakers are forced to jump between Blender, Nuke, and custom pipelines just to get a usable tracked scene, often spending hundreds of dollars in the process and still getting poor results.

Genesis changes that.

It takes real-world footage and reconstructs your entire scene - from camera motion to environment mesh - allowing you to easily add CGI & VFX to your shots using Unreal.

Remove guesswork, cut setup time, and get consistent results - no manual work required, and no external software.

I'M SAM,

I'm a filmmaker, Unreal Engine instructor, and I build tools that help Indie Filmmakers create better films in Unreal Engine.

Genesis was created after hearing the same problem again and again:

Camera tracking workflows are slow, fragmented, and come with a steep learning curve. Filmmakers are forced to jump between Blender, Nuke, and custom pipelines just to get a usable tracked scene, often spending hundreds of dollars in the process and still getting poor results.

GENESIS CHANGES THAT.


By centralizing everything inside Unreal Engine, Genesis removes guesswork, cuts setup time, and delivers consistent results - no manual work required, and no external software.

I'm Sam.

I'm a filmmaker, Unreal Engine instructor, and I build tools that help Indie Filmmakers create better films in Unreal Engine.

I decided to create Genesis after hearing the same problem again and again:

Camera Tracking workflows are slow, fragmented, and come with a steep learning curve.

Filmmakers are forced to jump between Blender, Nuke, and custom pipelines just to get a usable tracked scene, often spending hundreds of dollars in the process and still getting poor results.

Genesis changes that.

It takes real-world footage and reconstructs your entire scene - from camera motion to environment mesh - allowing you to easily add CGI & VFX to your shots using Unreal.

Remove guesswork, cut setup time, and get consistent results - no manual work required, and no external software.

I'M SAM,

I'm a filmmaker, Unreal Engine instructor, and I build tools that help Indie Filmmakers create better films in Unreal Engine.

Genesis was created after hearing the same problem again and again:

Camera tracking workflows are slow, fragmented, and come with a steep learning curve. Filmmakers are forced to jump between Blender, Nuke, and custom pipelines just to get a usable tracked scene, often spending hundreds of dollars in the process and still getting poor results.

GENESIS CHANGES THAT.


By centralizing everything inside Unreal Engine, Genesis removes guesswork, cuts setup time, and delivers consistent results - no manual work required, and no external software.

What Genesis lets you do - End to End

  • Load your footage, run the solve, and get a 3D tracked camera with matching lens distortion applied in-engine, plus a detailed, textured, reconstructed environment mesh in minutes.

  • Easily set up scene scale & align your ground plane accurately using the built-in scene setup tools.

  • Automatically load your background plate for in-engine preview and an organized, VFX-ready level instantly.

WHO IS GENESIS FOR?

  • Total beginners - Never tracked a scene before? No problem. Genesis guides you through the entire process, step by step. No prior experience required, no complicated workflows.

  • Professionals - Genesis provides everything you need as a VFX artist, and integrates well with any workflow.

  • Indie Filmmakers - If you're looking to add VFX to your film, camera tracking is the biggest roadblock. Genesis removes that roadblock and gives you the results you need to take your film to the next level.

  • VFX Artists - Want tracks that stick, and a tool that just works? Then Genesis is for you. Even if you prefer working in another program like Maya, Houdini, or Blender, you can easily export your tracked scene to any 3D DCC.

READY TO TRACK INSIDE UNREAL?

READY TO TRACK INSIDE UNREAL?

Full in-engine 3D camera tracking & scene reconstruction

Automatic lens distortion, ground plane, and background plate setup

VFX-ready Unreal scenes in just a few clicks

Built for indie filmmakers and teams who want to move faster

$12/MONTH OR $115/YEAR

$39

VALUE

Genesis Setup & Walkthrough

A step-by-step walkthrough of setting up Genesis and understanding the core tracking workflow.

$39

VALUE

$97

VALUE

Unreal Engine VFX Training

Practical training for using Unreal Engine as a powerful VFX tool.

$97

VALUE

$39

VALUE

Capture & Prep Guidelines

Guidelines for capturing and preparing footage for reliable in-engine camera tracking.

$39

VALUE

Copyright 2026 Boundless Entertainment Co. · All Rights Reserved ·  Privacy  ·  Terms and Conditions

Boundless Entertainment · All Rights Reserved ·  Privacy  ·  Terms and Conditions